This webinar will give you a quick introduction into real-time streaming from QTM into the Unity game engine. We will cover core concepts and then dive into skeletons with data from both our marker sets (Animation Marker Set and Sports Marker Set). After the webinar, you will have the tools to do a scene with joint angles displayed.
- Importing QTM connect for Unity
- Connecting to QTM
- Streaming marker and 6Dof data
- Streaming a skeleton
- Displaying data in the GUI