Unreal Engine - feature photo

Add 3D marker positions to your Actor components, or let rigid body position and orientation manipulate them. Mapping skeletons to a mesh is handled by Unreal Engine’s LiveLink plugin (a common interface for streaming and consuming animation data from external sources).

QTM Connect for Unreal is open source and built upon our open source C++ SDK. QTM Connect for Unreal is available on Github.

  • Real-time streaming
  • Easy to set up and use
  • Open-source
  • Skeletal data
  • Rigid body data (6DOF)

Skeleton solving

Qualisys provides a robust skeleton solver that lets you solve one or more actors in real-time. Capturing crouching, wrestling and lying on the floor has never been this straight-forward.

FBX export

An FBX is the easiest way to read mocap data in external gaming or animation software. Our FBX files contain characters, skeletons, optical markers and actors.

Stream skeletal data into Unreal

Unreal Engine - feature photo

About Unreal Engine

Unreal Engine is a suite of integrated tools for game developers to design and build games, simulations, and visualizations. Although primarily developed for first-person shooters, it has been successfully used in a variety of other genres. With its code written in C++, the Unreal Engine features a high degree of portability and is a tool used by many game developers today, with it being source-available.