Qualisys returns to San Francisco for the Game Developer’s Conference, showcasing our motion capture solutions for film, gaming, and live broadcasting. Witness real-time character solving in both human and animal forms at GDC 2024. Meet ambassador customer, Gilles Jobin, and his team performing RESET! Beasts and Demons – a unique live performance digitally enhanced using Qualisys mocap. Also, get a sneak peek at the upcoming Qualisys Integration with Metagloves by Manus, we’ll have daily demos at our booth.
Our VFX team and support representatives will be onsite at GDC 2024 booth #S1757 to answer all your mocap questions. See Qualisys’ animation and game development solution live and get a preview to new integration releases in the immersive 20’x20′ (6x6m) booth.
Qualisys – Manus Collaboration
Mocap from head to tail
This year, we’re thrilled to present Gilles Jobin and his team at GDC, showcasing their innovative performance: RESET! Beasts and Demons. Watch our custom solver mocap the beast and her tail!
This unique blend of live and digital artistry features dancers whose movements are transformed into avatars and virtual narratives in real-time using the Qualisys mocap system. While their home stage is in Geneva, Switzerland, the team’s dynamic mocap performances travel with them, and we’re delighted to host them at the Qualisys GDC stage!
We hope to see you there!