A Qualisys first-time appearance at GDC
Meet our global representatives at the Game Developers Conference in San Francisco, California USA from March 21-23, 2019. At booth #P1847, we will be displaying live demonstrations of the NEW skeleton solving software as it is streamed from the Qualisys Track Manager and into third party engines such as Unreal, Unity, MotionBuilder, and Maya. Come stop by to see the most user-friendly animation and game developing mocap in the market, and, of course, to meet our friendly staff members.
We look forward to seeing you there!